Erick, great. I changed the blockmovedata to memmove and set CoreServices to point to C:\WINDOWS\system32\crtdll.dll which is the dll that holds the memmove function and it works now; I just tried a wav file and it looks like it flickers a lot but at least I see the canvas, the wave is also being erased as it advances and again lots of flickering, I bet this is not the case in a Mac so I would probably have to adjust some more parameters. Has anyone seen the same flickering?
luis On 2/16/07, E. Tejkowski <[EMAIL PROTECTED]> wrote:
On Feb 16, 2007, at 4:17 PM, Luis Cordova wrote: > thanks a lot. I know it is system dependent, i just ran it and it gave > me an assertion that it could not load the function BlockMoveData > since it says it was not exported. Google is your friend: http://tinyurl.com/3ygwyj "…it's called memmove in every other OS (look in /usr/include/ string.h for the call). " > So i just wanted to know if it is > possible to work around the incompatibilities since I thought > realbasic was crossplatform :) REALbasic is not cross platform when you make system calls by hand like this. It's up to you to make it cross platform._______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
-- ------------------------------------------------------- _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
