The big changes will be under the hood. As application framework, REALbasic has an event model that maps to a lower level event framework. For Mac OS X, that's Carbon events, mostly, plus remaining crap from MacOS 8-9. For Windows and Linux, it's something else. As I understand it, what "Cocoa for REALbasic" really means is that Cocoa builds will be based on Cocoa event handling. This means, for instance, that it should be straightforward to use any Cocoa control in a REALbasic app, even if you're creating it yourself via declares. As a consequence, a lot of drawing problems should either just go away, or become easier to eliminate. And in return we will get to deal with fresh, new problems related to Cocoa.
------------------------ Charles Yeomans http://www.declareSub.com/ On Feb 20, 2007, at 5:35 PM, Ryan Dary wrote: > Well then I must have a big misunderstanding of what they're doing. > From what I knew, they are going to re-implement their current > framework using Cocoa objects instead of Carbon. I don't remember > hearing anything about them drastically changing their framework API. > If they did, then they'd have to rewrite their Windows and Linux > frameworks too. > > What sort of "significant" differences are you thinking of? > > - Ryan Dary > > Charles Yeomans wrote: >> My understanding is that there will be a lot of significant >> differences. >> _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
