The big changes will be under the hood.  As application framework,  
REALbasic has an event model that maps to a lower level event  
framework.  For Mac OS X, that's Carbon events, mostly, plus  
remaining crap from MacOS 8-9.  For Windows and Linux, it's something  
else.  As I understand it, what "Cocoa for REALbasic" really means is  
that Cocoa builds will be based on Cocoa event handling.  This means,  
for instance, that it should be straightforward to use any Cocoa  
control in a REALbasic app, even if you're creating it yourself via  
declares.  As a consequence, a lot of drawing problems should either  
just go away, or become easier to eliminate.  And in return we will  
get to deal with fresh, new problems related to Cocoa.


------------------------
Charles Yeomans
http://www.declareSub.com/


On Feb 20, 2007, at 5:35 PM, Ryan Dary wrote:

> Well then I must have a big misunderstanding of what they're doing.
>  From what I knew, they are going to re-implement their current
> framework using Cocoa objects instead of Carbon.  I don't remember
> hearing anything about them drastically changing their framework API.
> If they did, then they'd have to rewrite their Windows and Linux
> frameworks too.
>
> What sort of "significant" differences are you thinking of?
>
> - Ryan Dary
>
> Charles Yeomans wrote:
>> My understanding is that there will be a lot of significant  
>> differences.
>>

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