Hi Folks,

Is anyone else out there building console helper apps for their main  
desktop projects?

I've now tried locating the console app's components in all three  
folders within the main desktop app with the same failure in the  
built project.  The debug run of the project works fine with the  
console app's contents copied into either the root, the Contents/ 
MacOS, or the Contents/Resources folders of the deskstop app's debug  
bundle, but the built app refuses to run.

I want to make sure that I haven't missed some path requirement  
before I bug report this.

Tim
--
Tim Jones
[EMAIL PROTECTED]

On Feb 23, 2007, at 5:37 PM, [EMAIL PROTECTED] wrote:

> Quoting [EMAIL PROTECTED]:
>
>> When I run the project in debug mode, everything works as it should.
>> However, after building the project, running the app results in
>> assertion failures:
>
> I've loceated the issue and it appears to have something to do with
> the addition of a Console app that is included in the new version or
> the main project (called by one of the new BevelBiutton actions).
>
> As part of the debug run, I copy the console app and the lib directory
> into the debug app Contents/MacOS folder (in a #If DebugBuild - #endif
> block).  Doing this works properly.  However, when I build the project
> and then copy the Console app and its lib folder into the built app's
> Contents/MacOS directory, the problem occurs.
>
> Is anyone else using RB-built Console helper apps that you are copying
> into the main project's bundle?

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