I tought that this was the point of the windows "visible" property...
If checked, it is initially visible while the open / activate / control open event chain fires. If it is unchecked then you can resize/ move to your hearts content and the redraws will happen while it is invisible. In practice I've found that this works better for composite windows though... - Tom On 02/03/2007, at 5:23 PM, Norman Palardy wrote: > This may sound like and odd question BUT have a window that I've set > to be full screen > > In the Open event of the window the size is what I set in the design > time > During the Open event of the various controls on the window it's the > same as in the IDE at design time > > A constructor has the design time size as well. > > The FIRST event I can find that reports the size as really being full > screen is Activate (which is way late in the window becoming visible) > The issue with this is that I'm trying to use the events of the > window to initiate various actions, etc and I'm finding that if I > have thing that reposition themselves based on the window size that > this does not work because the window is NOT full screen until AFTER > all the various events that you might use have done their thing > > Anyone else run into this oddity ? > _______________________________________________ > Unsubscribe or switch delivery mode: > <http://www.realsoftware.com/support/listmanager/> > > Search the archives: > <http://support.realsoftware.com/listarchives/lists.html> _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
