On Mar 28, 2007, at 21:32 UTC, Peter Wyeth wrote:

> Thank you for your help Joe.  It's got me afloat.  Although it took
> me a bit to figure out that U and V are the picture's width and
> height scaled between 0 and 1 - I started off just using the pixel
> values of the points I wanted - and got a mess.  I found the LR a bit
> cryptic on this matter.

Ah yes, with UV values the range 0-1 always maps onto the width and
height of your texture.  You can use values outside that range, and the
texture will just repeat, like a tiled background on a web page.  If
this isn't clear in the LR, you might file a feature request to have
that spelled out.  I know RS reads and handles those requests, because
I've had a seen a few of them fixed myself recently.

> Incidentally - why don't your replies appear in the NUG list archive
> as separate messages any more like everyone else?  Your reply to my
> question is embedded in the question starting the next thread - "How
> to tell if a window IS maximized," - not as a separate message.

Goodness, I haven't a clue.  Sounds like a bug in the list archive
software.  Nasty one, too.

Best,
- Joe

--
Joe Strout -- [EMAIL PROTECTED]
Verified Express, LLC     "Making the Internet a Better Place"
http://www.verex.com/

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