Hi James,

Thanks!   Any help you can give is very much appreciated.

One thought I had: do I need to run a background thread to keep an eye out
for these events?  The thread would then post custom user messages (WM_USER
or above) to registered windows when an event occurs?  I think the process
of posting an event to a window gets around the thread-calling-RB problems
(a bit like Carbon Events on the Mac), but tbh I'm really not sure if I'm
understanding it well enough to know if that's right or not :-)

Thanks in advance for the help!

Dave.

> Ah, sorry. I haven't read the DirectInput documentation yet; it's been years
> since I've done any work with DirectInput.
> 
> Dredging up Win32 that I've done my best in the last couple of years to
> suppress:
> 
> Events are objects that you create and use to send messages between threads.
> You create an Event using CreateEvent and attach it to the DirectInput device
> using SetEventNotification. You later query that Event using
> MsgWaitForMultipleObjects to see if anything has happened for that device. If
> anything has happened, you can then query the device. Typically you call
> MsgWaitForMultipleObjects from another thread, as MsgWaitForMultipleObjects
> can be told to block the thread until something happens.
> 
> I'll have a better read when I get home this evening. I'll be able to advise
> you better then.
> 
> --
> Kind regards,
> James Milne
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