When you lock an object, does it *only* mean that the plugin is requesting REALbasic to increment the reference counting for that object? Or does it mean that the object is locked for further editing by other methods/controls while the Plugin retains the lock?

Also I assume that if you lock a local variable without an unlock that this is potentially a memory leak?

Is there any runtime method that you can do to detect a missing unlock?

What happens if you accidently unlock an object which was already unlocked?

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