When you lock an object, does it *only* mean that the plugin is
requesting REALbasic to increment the reference counting for that
object? Or does it mean that the object is locked for further
editing by other methods/controls while the Plugin retains the lock?
Also I assume that if you lock a local variable without an unlock
that this is potentially a memory leak?
Is there any runtime method that you can do to detect a missing unlock?
What happens if you accidently unlock an object which was already
unlocked?
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