On 21 Sep 2006, at 13:21, Jonathan Johnson wrote:
However, if you use the flat headers, you should take a look at
what they are. From /Developer/Headers/FlatCarbon:
#include <CoreServices/CoreServices.h>
It's not really saving you much.
I ended up just declaring BlockMoveData myself for MachO. Seems that
it is able to link it. CodeWarrior however did have a problem linking
to BlockMoveData if I declared it myself.
This way, I don't need to include MacMemory.h, Carbon.h or any stupid
system headers. They only really get in the way for cross platform
stuff anyhow. They are great for developing Mac stuff, but for Xplat
stuff... not really great.
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>