On 21 Sep 2006, at 13:21, Jonathan Johnson wrote:

However, if you use the flat headers, you should take a look at what they are. From /Developer/Headers/FlatCarbon:

#include <CoreServices/CoreServices.h>

It's not really saving you much.

I ended up just declaring BlockMoveData myself for MachO. Seems that it is able to link it. CodeWarrior however did have a problem linking to BlockMoveData if I declared it myself.

This way, I don't need to include MacMemory.h, Carbon.h or any stupid system headers. They only really get in the way for cross platform stuff anyhow. They are great for developing Mac stuff, but for Xplat stuff... not really great.
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