No.... my plugin doesn't need those functions...
I'm trying to bundle up stuff into my plugin. I want to add some RB code to my plugin, that is all. It's like a packaging step. Instead of providing the module and the plugin, I can provide just the plugin that wraps them neatly into one thing. On 21 Jun 2007, at 22:29, Alexander Cohen wrote: > You could write the functions in rb and pass the addresses of those > functions to your plugin, then the plugin could just call those > function when it needs them. > > AC > > On 21-Jun-07, at 4:22 PM, Theodore H. Smith wrote: > >> Hi people, >> >> I'd like to write one or two functions in my ElfData plugin, using RB >> code. Seeing as RB is much easier to write certain things with, and >> also gives just as fast results in certain cases. >> >> I've identified a few cases where some stuff would be just as fast >> using RB code as C++ code. Mostly this is where my plugin does all >> the hard work anyhow ;) as the RB code calls my ElfData code. >> >> So is this possible? Can I write a plugin partly in RB code? >> >> What I want to do, is add some kind of sort, split and join >> functionality to my plugin. It's trivial to write in RB, but much >> harder in C++. >> >> -- >> http://elfdata.com/plugin/ >> "String processing, done right" >> >> >> _______________________________________________ >> Unsubscribe or switch delivery mode: >> <http://www.realsoftware.com/support/listmanager/> >> >> Search the archives: >> <http://support.realsoftware.com/listarchives/lists.html> > > _______________________________________________ > Unsubscribe or switch delivery mode: > <http://www.realsoftware.com/support/listmanager/> > > Search the archives: > <http://support.realsoftware.com/listarchives/lists.html> -- http://elfdata.com/plugin/ "String processing, done right" _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
