No....

my plugin doesn't need those functions...

I'm trying to bundle up stuff into my plugin. I want to add some RB  
code to my plugin, that is all. It's like a packaging step. Instead  
of providing the module and the plugin, I can provide just the plugin  
that wraps them neatly into one thing.

On 21 Jun 2007, at 22:29, Alexander Cohen wrote:

> You could write the functions in rb and pass the addresses of those
> functions to your plugin, then the plugin could just call those
> function when it needs them.
>
> AC
>
> On 21-Jun-07, at 4:22 PM, Theodore H. Smith wrote:
>
>> Hi people,
>>
>> I'd like to write one or two functions in my ElfData plugin, using RB
>> code. Seeing as RB is much easier to write certain things with, and
>> also gives just as fast results in certain cases.
>>
>> I've identified a few cases where some stuff would be just as fast
>> using RB code as C++ code. Mostly this is where my plugin does all
>> the hard work anyhow ;) as the RB code calls my ElfData code.
>>
>> So is this possible? Can I write a plugin partly in RB code?
>>
>> What I want to do, is add some kind of sort, split and join
>> functionality to my plugin. It's trivial to write in RB, but much
>> harder in C++.
>>
>> --
>> http://elfdata.com/plugin/
>> "String processing, done right"
>>
>>
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--
http://elfdata.com/plugin/
"String processing, done right"


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