I wonder what's up with this part of the Plugin SDK's documentation: > REALclassRef REALGetClassRef(const char *className); > className: the name of the class to retrieve. This parameter must be an ANSI > string (not Unicode).
The part about "must be an ANSI string" bothers me. What is meant by that, exactly, on the Mac? I assume that ANSI here means the WinLatin1 encoding? Let's assume a class is named "Cläss". Does that mean that even on the Mac I have to convert this name to WinLatin1 to use REALGetClassRef? That looks a unusual wrong to me. -- Thomas Tempelmann, http://www.tempel.org/ _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
