I wonder what's up with this part of the Plugin SDK's documentation:

> REALclassRef REALGetClassRef(const char *className);
> className: the name of the class to retrieve. This parameter must be an ANSI 
> string (not Unicode).

The part about "must be an ANSI string" bothers me. What is meant by
that, exactly, on the Mac?

I assume that ANSI here means the WinLatin1 encoding?

Let's assume a class is named "Cläss". Does that mean that even on the
Mac I have to convert this name to WinLatin1 to use REALGetClassRef?

That looks a unusual wrong to me.

-- 
Thomas Tempelmann, http://www.tempel.org/

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