On 15.12.2010, at 21:53, Alfred Van Hoek wrote:

> The signature is incomplete...
> 
> void graphics_DrawPicture(REALgraphics graphics, REALpicture image, int x, 
> int y, int w, int h, int sx, int sy, int ww, int hh)
> {
>       static void (*_fp)(REALgraphics, REALpicture, int, int, int, int, int, 
> int, int, int) = nil;
>       if (!_fp)
>               _fp = (void(*)(REALgraphics, REALpicture, int, int, int, int, 
> int, int, int, 
> int))REALLoadObjectMethod((REALobject)graphics,"DrawPicture(Image as Picture, 
> x as Integer, y as Integer, w as Integer, h as Integer, sx as Integer = 0, sy 
> as Integer = 0, sw as Integer = -10000, sh as Integer = -10000)");
>       if (!_fp) {
>               _fp = (void(*)(REALgraphics, REALpicture, int, int, int, int, 
> int, int, int, int))VHResolver("RuntimeGraphicsDrawPicture");
>               MSG(DYNAMIC ACCESS FAILURE in graphics_DrawPicture)
>       }
>       if (_fp)
>               _fp(graphics, image, x,y,w,h, sx,sy,ww,hh);

That does not help here. In a console app I still get a nil pointer.

Greetings
Christian

-- 
See you in Atlanta (USA) at the REAL Studio Summit 2011

Registration and details here:
http://arbpmembers.org/real-studio-summit-2011/



_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>

Reply via email to