On 15.12.2010, at 21:53, Alfred Van Hoek wrote:
> The signature is incomplete...
>
> void graphics_DrawPicture(REALgraphics graphics, REALpicture image, int x,
> int y, int w, int h, int sx, int sy, int ww, int hh)
> {
> static void (*_fp)(REALgraphics, REALpicture, int, int, int, int, int,
> int, int, int) = nil;
> if (!_fp)
> _fp = (void(*)(REALgraphics, REALpicture, int, int, int, int,
> int, int, int,
> int))REALLoadObjectMethod((REALobject)graphics,"DrawPicture(Image as Picture,
> x as Integer, y as Integer, w as Integer, h as Integer, sx as Integer = 0, sy
> as Integer = 0, sw as Integer = -10000, sh as Integer = -10000)");
> if (!_fp) {
> _fp = (void(*)(REALgraphics, REALpicture, int, int, int, int,
> int, int, int, int))VHResolver("RuntimeGraphicsDrawPicture");
> MSG(DYNAMIC ACCESS FAILURE in graphics_DrawPicture)
> }
> if (_fp)
> _fp(graphics, image, x,y,w,h, sx,sy,ww,hh);
That does not help here. In a console app I still get a nil pointer.
Greetings
Christian
--
See you in Atlanta (USA) at the REAL Studio Summit 2011
Registration and details here:
http://arbpmembers.org/real-studio-summit-2011/
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