And I wonder what we are supposed to use instead of those two here:

void REALGetGraphicsOrigin(REALgraphics context, long *originX, long *originY) 
DEPRECATED;

void REALSetGraphicsOrigin(REALgraphics context, long originX, long originY) 
DEPRECATED;

On 19.12.2010, at 16:07, Alfred Van Hoek wrote:

> I am not necessarily complaining but two functions are missing, or have yet 
> to be added to the plugin sdk:
> 
> Boolean REALObjectIsa(REALobject object, REALclassRef ref)
> {
>       static long (*pIsa)(REALobject, REALclassRef) = nil;
>       if (!pIsa)
>               pIsa = (long (*)(REALobject, REALclassRef)) 
> CallResolver("RuntimeObjectIsa");
>       if (pIsa) return (Boolean)pIsa(object, ref);
>       else return (Boolean)0;
> }
> 
> Boolean REALIsClassOf(REALstring name, REALclassRef ref)
> {
>       static long (*pIsa)(REALstring, REALclassRef) = nil;
>       if (!pIsa)
>               pIsa = (long (*)(REALstring, REALclassRef)) 
> CallResolver("RuntimeClassOf");
>       if (pIsa) return (Boolean)pIsa(name, ref);
>       else return (Boolean)0;
> }
> 
> Then there are a number of changes related to REALpicture API's. These 
> changes relate to target specificity,
> 
> The new SDK tells that REALBuildPictureFromPicHandle is valid for cocoa:
> 
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON || TARGET_COCOA)
> REALpicture REALBuildPictureFromPicHandle(PicHandle pic, Boolean 
> bPassOwnership)
> 
> but the older SDK, forbids usage of a PicHandle (Handle)
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) && !TARGET_COCOA
> REALpicture REALBuildPictureFromPicHandle(PicHandle pic, Boolean 
> bPassOwnership)
> 
> I am in principle fine with such a change, but does the rb framework really 
> creates a REALpicture from a handle, which then can be converted to a 
> CGImageRef? 
> 
> The answer to this might be yes given that
> 
> REALpicture REALBuildPictureFromGWorld(void *world, Boolean bPassOwnership)
> 
> is a valid SDK call for every target (Windows, Linux etc), but does it really 
> work for every target?
> 
> Another one:
> new
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) || TARGET_COCOA
> void REALDrawPicturePrimitive(REALpicture pic, const Rect *rBounds, int 
> bTransparent)
> old
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) && !TARGET_COCOA
> void REALDrawPicturePrimitive(REALpicture pic, const Rect *rBounds, int 
> bTransparent)
> 
> I presume this will work on cocoa.
> 
> 
> Here are changes with respect to the graphics object:
> 
> new
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) || TARGET_COCOA
> void REALSelectGraphics(REALgraphics context)
> old
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) && !TARGET_COCOA
> void REALSelectGraphics(REALgraphics context)
> 
> new
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) || TARGET_COCOA
> void REALGraphicsDrawOffscreenMacControl(REALgraphics context, ControlHandle 
> mh)
> old
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) && !TARGET_COCOA
> void REALSelectGraphics(REALgraphics context)
> 
> new
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) || TARGET_COCOA
> void REALGraphicsDrawOffscreenMacControl(REALgraphics context, ControlHandle 
> mh)
> old
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) && !TARGET_COCOA
> void REALGraphicsDrawOffscreenMacControl(REALgraphics context, ControlHandle 
> mh)
> 
> ControlHandle?? should that be an NSView* or shouldn't this be changed to a 
> void* ?
> 
> And what about
> 
> new
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) || TARGET_COCOA
> void REALSetSpecialBackground(REALcontrolInstance instance)
> old
> #if (TARGET_68K || TARGET_PPC || TARGET_CARBON) && !TARGET_COCOA
> void REALSetSpecialBackground(REALcontrolInstance instance)
> 
> will this work for cocoa?
> 
> 
> Oh, and possibly a serious one:
> 
> new
> #if TARGET_COCOA
> CGContextRef REALGraphicsDC(REALgraphics context)
> {
>       static unsigned long (*pGraphicsCGContext)(REALgraphics) = nil;
>       if (!pGraphicsCGContext)
>               pGraphicsCGContext = (unsigned long (*)(REALgraphics)) 
> CallResolver("REALGraphicsDC");
>       if (pGraphicsCGContext) return 
> (CGContextRef)pGraphicsCGContext(context);
>       else return (CGContextRef)0;
> }
> #endif
> 
> old
> #if COCOA
> CGContextRef REALGraphicsCGContext(REALgraphics context)
> {
>       static unsigned long (*pGraphicsCGContext)(REALgraphics) = nil;
>       if (!pGraphicsCGContext)
>               pGraphicsCGContext = (unsigned long (*)(REALgraphics)) 
> CallResolver("REALGraphicsCGContext");
>       if (pGraphicsCGContext) return 
> (CGContextRef)pGraphicsCGContext(context);
>       else return (CGContextRef)0;
> }
> #endif
> 
> Note the different EntryPoints! A "REALGraphicsDC" on a cocoa target.
> 
> Regards....
> 
> 
> 
> 
> 
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Björn Eiríksson                        [email protected]
Einhugur Software                     
http://www.einhugur.com/
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