From: Andrew Wason <[EMAIL PROTECTED]>
Subject: Re: Viewing SMIL source?

At 02:15 PM 7/23/99 -0700, "Gregory McCann" <[EMAIL PROTECTED]> wrote:

>I've studied the rtsp protocol and there is no documented way to retrieve the
>source.  But I think the source must be retrieved somehow.  Otherwise, how 
>does
>the Real Player know what to do?


You can use the SDK to write a simple renderer plugin for the SMIL MIME 
types.  Then put your plugin in the plugins directory (C:\Program 
Files\Common Files\Real\Plugins by default on Win32) and remove (backup) 
the default SMIL renderer plugin (smlr3260.dll on Win32).

Your plugin will now be used to render SMIL. In your plugins 
IRMARenderer::OnPacket method you have access to the SMIL source (you can 
also do this for RealText).

Andrew

--
Andrew Wason
SoftCom, Inc.
[EMAIL PROTECTED]

Reply via email to