From: "Robert Chalmers" <[EMAIL PROTECTED]>
Subject: too much data: Player killed

I've searched through the archives, and all my digests. I can find no
reference to this being discussed. Would some kind soul like to tell me if
there is a fix - or what it is that causes the problem?

Thanks for any help,
cheers
Robert

 > Hi,
 > Apart from the obviousness of the error message, what actually causes
 > this..... and how do I stop it.
 > ***19-Feb-00 13:01:34.670 logplin(335): Live stream forced server to
buffer
 > too much data: Player killed
 > ***19-Feb-00 13:05:25.400 logplin(335): Live stream forced server to
buffer
 > too much data: Player killed
 > ***19-Feb-00 13:13:18.420 logplin(335): Live stream forced server to
buffer
 > too much data: Player killed
 >
 > I'm running G2SLTA on a FreeBSD 2.2 box, 128Mb RAM, SCSI drives. There is
a
 > one stream running, and it appears to work fine. Never a problem. Its a
HUGE
 > 17 hour stream, that just loopes around.


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