From: Nicholas Hart <[EMAIL PROTECTED]>
Subject: Re: Getting a video frame

All you need to do is return RMA_RGB from your video surface object's
GetPreferredFormat and GetOptimizedFormat functions and then return an
error code from BeginOptimizedBlt and Blt if the RMABitmapInfoHeader passes
in a format other than RMA_RGB.

The RMA core will turn the image into RGB for you.

At 02:40 PM 3/28/00 -0800, you wrote:
 >From: "Boyles, John" <[EMAIL PROTECTED]>
 >Subject: Re: Getting a video frame
 >
 >I also need to get the raw video frame information for a project I am
 >working on. However, I need it in RGB24. How can I either get that
 >infomation from the Real player core in that particular format or convert it
 >into that format. Right now, it also returns the FourCC code of YUV420_ID
 >and I am not sure what I can do with that in terms of the UCHAR* pImageBits
 >param. Any information or reference sources would be greatly appreciated.
 >
 >Thanks in advance,
 >John Boyles
 >[EMAIL PROTECTED]
 >
 >

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