From: Nicholas Hart <[EMAIL PROTECTED]>
Subject: Re: Getting a video frame
All you need to do is return RMA_RGB from your video surface object's
GetPreferredFormat and GetOptimizedFormat functions and then return an
error code from BeginOptimizedBlt and Blt if the RMABitmapInfoHeader passes
in a format other than RMA_RGB.
The RMA core will turn the image into RGB for you.
At 02:40 PM 3/28/00 -0800, you wrote:
>From: "Boyles, John" <[EMAIL PROTECTED]>
>Subject: Re: Getting a video frame
>
>I also need to get the raw video frame information for a project I am
>working on. However, I need it in RGB24. How can I either get that
>infomation from the Real player core in that particular format or convert it
>into that format. Right now, it also returns the FourCC code of YUV420_ID
>and I am not sure what I can do with that in terms of the UCHAR* pImageBits
>param. Any information or reference sources would be greatly appreciated.
>
>Thanks in advance,
>John Boyles
>[EMAIL PROTECTED]
>
>
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