See http://www.mtbs3d.com, and tell them you want help getting it
certified. Older nvidia stereoscopic drivers will work with OpenGL,
although there are some stereoscopic drivers that only work with
Direct3D 8 or 9.

I would also like to see native stereoscopic support added though,
rather than just relying on a driver.

2008/9/18 Jani Pirkola <[EMAIL PROTECTED]>:
> Good news: we have DirectX support on our task list for realXtend for this
> year. We made some tests and found out that using DirectX improves
> performance significantly (for windows only, of course).
>
> That involves a lot of work, though. the whole menu and hud system needs a
> rewrite... lets see how this evolves.
>
> Best,
> Jani
>
> 2008/9/18 Peter_Quirk <[EMAIL PROTECTED]>
>>
>> It looks simple if we use DirectX. To quote from the interview:
>>
>> Q: How does game integration work? Will patches or special game
>> profiles be required? Is it compatible with both Direct3D and OpenGL?
>>
>> AF: NVIDIA GeForce stereoscopic 3D technology was designed to work
>> with virtually all DirectX 7, 8, 9, and 10 games. The driver
>> automatically converts standard 3D games to work with 3D Ready
>> displays.  There is no need for patches. In fact, more than 350 games
>> work well with our technology out of the box.  NVIDIA is also working
>> with game developers to ensure that new titles work properly with our
>> stereoscopic 3D technology out of the box.   Right now, we do not have
>> OpenGL support but will be working to release it soon.
>>
>> So, few software changes, but some expensive hardware required!
>>
>>
>> On Sep 17, 9:06 pm, terry <[EMAIL PROTECTED]> wrote:
>> > http://tech.slashdot.org/tech/08/09/17/1530202.shtml
>> >
>> > You have to wonder what it takes to feed these things. Could a 3D rex
>> > experience be a possibility?
>>
>
>
> >
>

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