the viewer NEED to be hypergrid compatible. It will be LL's system to allow real teleporting between SL and any other world, and we need to be able to HG to any grid.
sm On 1/28/09, Paul Fishwick <[email protected]> wrote: > > > The HG problem may be related to bugs #113 and #123 > > > http://forge.opensimulator.org/gf/project/modrex/tracker/?action=TrackerItemBrowse&tracker_id=133 > > there seems to be an issue in modrex in having > more than one region (hypergridded or otherwise). > > -p > > > Lc wrote: > > i didn't try it now, but my guess is the rendering engine will be an > > issue. > > HG works because of an SL bug and maybe ReX corrected/removed it. > > > > Sm > > > > > > On 1/28/09, *Paul Fishwick* <[email protected] > > > <mailto:[email protected]>> wrote: > > > > > > I tried that yesterday. Using modex, I set up opensim to > > use hypergrid mode (the hypergrid=true option) and then linked > > in one of the UCI regions successfully. Then, I tried teleporting > > there from the ReXViewer - no luck. Have you gotten this to > > work? > > -p > > > > > > Lc wrote: > > > You need to have HypeGrid on your server if you want to TP to any > > > other osgrids. > > > > > > Unfortunately it will only work with modRex. > > > > > > Sacha > > > > > > > > > On 1/28/09, *Jani Pirkola* <[email protected] > > <mailto:[email protected]> > > > > > > <mailto:[email protected] <mailto:[email protected]>>> wrote: > > > > > > Hi, > > > > > > excellent! Good tutorial to get the building started. > > > > > > tip: it is possible to do teleport to another world using > > > llMapDestination and URL like rex://world.realXtend.org > > <http://world.realXtend.org> > > > > > <http://world.realXtend.org> > > > > > It works also from SL to rex. > > > > > > But how do I make teleport from rex to SL or OpenLife? > > > > > > Jani > > > > > > > > 2009/1/28 Lc <[email protected] <mailto:[email protected]> > > > <mailto:[email protected] <mailto:[email protected]>>> > > > > > > > > > Hello all > > > > > > here is a new tutorial based on "under the sea" demo. I > > tried > > > to explain how the demo has been made. > > > > > > Feel free to comment/modify it ! > > > > > > > > > > > > http://www.rexdeveloper.org/wiki/index.php?title=Tutorial_%22the_Atoll%22_based_on_%22under_the_sea%22 > > > > > > > > > Sacha > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > Paul Fishwick, PhD > > Professor and Director, Digital Arts and Sciences Programs > > University of Florida > > Computer & Information Science and Eng. Dept. > > Bldg. CSE, Room 301 > > P.O. Box 116120 > > Gainesville, FL 32611 > > > Email: [email protected] <mailto:[email protected]> > > > Phone: (352) 392-1414 > > Fax: (352) 392-1220 > > Web: http://www.cise.ufl.edu/~fishwick > > > <http://www.cise.ufl.edu/%7Efishwick> > > > > > > > > > > > > > > > -- > > Paul Fishwick, PhD > Professor and Director, Digital Arts and Sciences Programs > University of Florida > Computer & Information Science and Eng. Dept. > Bldg. CSE, Room 301 > P.O. Box 116120 > Gainesville, FL 32611 > Email: [email protected] > Phone: (352) 392-1414 > Fax: (352) 392-1220 > Web: http://www.cise.ufl.edu/~fishwick > > > > > --~--~---------~--~----~------------~-------~--~----~ this list: http://groups.google.com/group/realxtend realXtend home page: http://www.realxtend.org/ -~----------~----~----~----~------~----~------~--~---
