On Wednesday 11 February 2009 04:31:33 Paul Fishwick wrote: > In surfing around in the modrex source tree, there is a readme file > in ModularRex\RexParts\RexPython\Resources that says to > copy both folders (Lib and PythonScript) to the opensim\bin\ScriptEngines > directory. > > I presume that this is a necessary step to making Python work w/ > modrex. However, it isn't clear how. For example, let's say I do > the above, start up opensim, and then create an object and for > class under the ReX tab, I put in samplertt.RttCam . Clicking on > the object does not invoke the touch event, so is there something > else that must be done to enable Python? I'd like to try building > a mirror, but not sure how to do it. > > -p hey Paul,
you need a 'rex_python = true' option under [startup] in OpenSim.ini There is also some documentation at: http://opensimulator.org/wiki/ModRex cheers, Jeroen --~--~---------~--~----~------------~-------~--~----~ this list: http://groups.google.com/group/realxtend realXtend home page: http://www.realxtend.org/ -~----------~----~----~----~------~----~------~--~---
