Based on Mateo's comments, I think these instructions need to be modified
to include a 3.5 item under "Use FaceGen Modeller...": Scale the
photographs
to be exactly 512x512.
After doing this, facegen works, and I can create a Jack.mesh on the island
with my face; however, I cannot change my own avatar's face because even
though I can launch the Avatar Generator and pick my .mesh and face (which
look fine in Avatar Generator), an "Export" yields the following in modrex:
[REXCLIENT]: Unhandled GenericMessage (rexappearance) { }
-p
Mikko Pallari wrote:
>
> Hi,
>
> Maybe this explains the process a bit:
> http://rexdeveloper.org/wiki/index.php?title=Your_Own_Face_Into_RealXtend
>
> “Choose the base texture image for the face. Ready-made base textures
> exist in the Data subdirectory. The image can be either .jpg or .bmp
> format, but its resolution must match what the FaceGen files expect
> (512x512).”
>
> ______________________________
>
> Mikko Pallari
>
> Server Technical Lead in RealXtend
>
> ADMINO technologies
>
> www.adminotech.com <http://www.adminotech.com/>
>
> www.realxtend.org <http://www.realxtend.org/>
>
> *From:* [email protected] [mailto:[email protected]]
> *On Behalf Of *Matteo Ligas
> *Sent:* 2. maaliskuuta 2009 8:25
> *To:* [email protected]
> *Subject:* [REX] Re: facegen
>
> Hello,
>
> i experienced this problem too and i solved it using 3 source photos
> of 512x512 size when generating with facegen. I am not sure that is
> the best way to go but it worked perfectly for me.
>
> On Mon, Mar 2, 2009 at 5:23 AM, Paul Fishwick <[email protected]
> <mailto:[email protected]>> wrote:
>
>
> In the facegen2rex readme file there are instructions on taking a facegen
> file (.fg) and using it in realxtend. I have an .fg file that was
> created from
> 3 photos, and I saved it as myface.fg
>
> I launch the facegen2rex.exe file, but when it asks for a "base texture
> image",
> I am not sure what I should pick. Facegen does not create such an image,
> and the image that one can get from facegen is simply a frontal snapshot,
> not a UV map. So, I tried entering
>
> jack.tri
> jack.bmp
>
> and then myface.fg
>
> but get an error 'Detail image width & height from face
> coordinate file does not match base image width and height.'
> Since one is not in control of the face coordinate file, how
> does one resolve this problem? Thanks.
>
> -p
>
> --
> Paul Fishwick, PhD
> Professor and Director, Digital Arts and Sciences Programs
> University of Florida
> Computer & Information Science and Eng. Dept.
> Bldg. CSE, Room 301
> P.O. Box 116120
> Gainesville, FL 32611
> Email: [email protected] <mailto:[email protected]>
> Phone: (352) 392-1414
> Fax: (352) 392-1220
> Web: http://www.cise.ufl.edu/~fishwick
> <http://www.cise.ufl.edu/%7Efishwick>
>
>
>
> >
--
Paul Fishwick, PhD
Professor and Director, Digital Arts and Sciences Programs
University of Florida
Computer & Information Science and Eng. Dept.
Bldg. CSE, Room 301
P.O. Box 116120
Gainesville, FL 32611
Email: [email protected]
Phone: (352) 392-1414
Fax: (352) 392-1220
Web: http://www.cise.ufl.edu/~fishwick
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