Hi,

With ModreX you need to use RexOde. Set "physics = RexOpenDynamicsEngine" in 
OpenSim.ini.

______________________________
Mikko Pallari
Server Technical Lead in RealXtend

ADMINO technologies
www.adminotech.com
www.realxtend.org


-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf 
Of [email protected]
Sent: 15. toukokuuta 2009 12:06
To: realXtend
Subject: [realXtend] collisions in modrex


Hello,

after some difficulties with collision detection of my custom meshes
using the realxtend server, I solved the problem and all works fine.
As a next step, I wanted to try the same thing with an opensim server
with modrex extension. I downloaded the complete package (opensim
+modrex), changed to ODE Physics in the ini file and uploaded the same
meshes, that already worked with the rex server. But with modrex, I
can walk through the objects.
I tried zeromesher and meshmerizer, both without success.

What am I doing wrong?

- Thomas



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