I've used Peter Quirk's instructions and haven't found problems with the process. A recent conversion included 210,000 triangles and 28 submeshes/materials. Worked without a problem.
On Oct 13, 1:24 pm, Anu <[email protected]> wrote: > Are there any good collada to ogre mesh converters that's recommended > for realxtend? we've considered importing that in sketchup and then > following Peter's Quirk's instructions on importing it in Realxtend. > any alternatives? --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
