No problems Mikko, but it looks like the bug tracker is dedicated to Taiga. I had this problem with the realxtend server (0.5), so I am not sure it is relevant. Is there also a bug tracker for Naali, and the older versions ?
Thanks ! Edwige On 17 mai, 12:12, Mikko Pallari <[email protected]> wrote: > It would be really helpful if you could report this bug to our issue tracker > (http://github.com/realXtend/taiga/issues) with all relevant version > information and steps to reproduce. > > Thanks, > Mikko > > On Sat, May 15, 2010 at 12:55 PM, Edwige Lelievre - ENER lab < > > > > > > [email protected]> wrote: > > I had the same problem, but found an easier solution : take the object > > in your inventory, then delete it from here. It should disappear > > properly. (I have this deletion problem only for object created by > > other character than the owner of the land) > > > Something else you have to know : you have to shut down you server > > properly (using CloseStandaloneRexServer.bat is not proper at all) so > > when you want to take the server down, type shutdown in the > > OpenSim.exe console, then close manually authentification and avatar > > storage. > > > Hope it helps :) > > > Edwige > >www.armaghia.fr/DeltaLyrae6 > > > On 14 mai, 22:31, Jonne Nauha <[email protected]> wrote: > > > He means go to a mysql db browser (command line mysql login and editing > > or > > > use some gui tool) and go to opensim db (or grid db if you are running > > > latest taiga in grid mode). There open assets table and delete the row > > that > > > has the mesh id. This shouldnt be required, it should be enough that they > > > get deleted with a viewer. I saw this same behavior last week when i ran > > my > > > local taiga setup. I deleted some meshes with old viewer and they popped > > > back up (prolly after servers were restarted). Someone should take a look > > at > > > this whats going on, i guess its a server bug. Can you tell us what > > servers > > > are you using and what kind of setup (grid, standalone, used db). > > > > Best regards, > > > Jonne Nauha > > > realXtend developer > > > >http://www.realxtend.org/http://www.evocativi.com/ > > > > On Fri, May 14, 2010 at 9:40 PM, mattdevlin <[email protected]> wrote: > > > > I would do that if I knew which mysql to go into. I guess my new > > > > problem is they are all .dll files (am I correct?) and I apparently > > > > don't have anything to edit these with. > > > > > On May 14, 1:53 pm, Gustavo Alberto Navarro Bilbao > > > > <[email protected]> wrote: > > > > > When i've suffered the same problem, the only solution that works for > > me, > > > > > was to get the uuid from the meshes, to find them in the mysql and to > > > > delete > > > > > them there. > > > > > > Alberto > > > > > > 2010/5/14 mattdevlin <[email protected]> > > > > > > > So I've got a bunch of meshes in my realxtend island, but I can't > > get > > > > > > some of them to permanently delete. I select them, delete them as > > I've > > > > > > deleted dozens of prims in the past, and sure enough they go away. > > The > > > > > > problem arises when I log off for the day and shut down the server, > > > > > > when I bring it back up the next day, these few deleted prims won't > > > > > > stay deleted, they just reappear. > > > > > > > I also have a prim that every time I double click it in my object > > > > > > list, all of the coo-ordinates change, and seemingly randomly. I > > also > > > > > > can't delete this one even from my object list, it just won't > > leave. > > > > > > > -- > > > > > >http://groups.google.com/group/realxtend > > > > > >http://www.realxtend.org > > > > > > --http://groups.google.com/group/realxtendhttp://www.realxtend.org > > > > > -- > > > >http://groups.google.com/group/realxtend > > > >http://www.realxtend.org > > > > --http://groups.google.com/group/realxtendhttp://www.realxtend.org > > > -- > >http://groups.google.com/group/realxtend > >http://www.realxtend.org > > --http://groups.google.com/group/realxtendhttp://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
