On pe, 2010-06-11 at 18:21 +0300, Antti Ilomäki wrote:
> As a new feature Naali now has improved texture caching. The textures
> are now saved in decoded format, which will save some time especially

Oh and also the early version of new camera code is in, for the
long-awaited orbit-around-pivot / some object. Work-in-progress, doesn't
use the mouse for the movement yet, just for selecting the object around
which you wanna orbit and then keyboard controls switch from av to
orbiting. Apparently not mentioned on the wiki changelog yet, the commit
had basic usage instructions:

"
Rotate camera around pivot point; With Ctrl+R the user get into FocusOnObject 
mode; then the user can select pivot point and rotate camera around it with 
left 
and right arrow keys
"
http://github.com/realXtend/naali/commit/b6189697681a3d018b18ae53ec110965263f7df0

.. let's info about that to the wiki page too. But not doing that right now, 
gotta run.

~Toni


>  More information in the changelog here:
> http://wiki.realxtend.org/index.php/Getting_Started_with_Naali#Changelog_and_History
> 
> 
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> http://groups.google.com/group/realxtend
> http://www.realxtend.org


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