On 29/06/10 13:19, Mikko Pallari wrote: > > > On Tue, Jun 29, 2010 at 2:03 PM, Pablo Martin <[email protected] > <mailto:[email protected]>> wrote: > > On 29/06/10 09:22, Mikko Pallari wrote: > > I see... ok, I tried the preferred combination and could get it to > work > nicely without too much trouble :). Anyways, thinking about it.. > what I > really want is to follow with the modrex trunk, because that's > where the > latest advances in the ogre importer are. What opensim version > should I > use in this case? > > > Well, the trunk should follow the OpenSim master, but as told, > unfortunately we haven't had time to update that branch for some time. > As we are currently developing against the taiga-0.1 branch, latest > ogre scene importer stuff are there.
Ok, ok. So the problem with incorrect assets is normal with trunk versions, or maybe I messed up the configuration? > > > > So now I have a test server at http://delcorp.dyne.org with b2rex > extensions. The issue I have is I don't see all the uploaded asset > meshes properly (sometimes ones show, and sometimes others, but > the more > complex one seem to be less likely to appear), not sure where the > problem is coming from... I think either a network reliability > issue, or > something with differring mono version on the server (i compiled on an > ubuntu lucid, but installed on a debian stable with backports..). > > > I haven't yet had time to look at what does b2rex extension adds to > ModreX part, so can't say if it because of that. It just adds a couple of convenience methods to upload assets to a scene and clear a scene through xmlrpc. Also, this only happens sometimes. > But if you are using the reaXtend viewer 0.4x then the meshes won't > show probably because of the UDP download of assets. If you try to > connect with Naali then it is able to download assets with http. I'm using the head from the repository for naali, so I don't think that should be the problem. I was more thinking either a problem during upload (doesn't seem likely because it uploads a zipfile and there are no errors uncompressing), or a problem during udp download to the client. Anyways, i'll keep investigating the issue, for now I'm happy it's running on a public server :) Greetings and thanks! p.
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