Hi Pedro, thanks for your input. Regarding the DB, both use mysql. But i am not sure if they both use the same DB. Im gonna check on that (did not change any of the binary distributions default settings BTW)... On a sidenote: Some of the Objects in Beneath the Waves are displayed as dummy cardboard boxes in either client. Is that caused by one of the mysql config limits (read something about some max chunk setting) and if so, which dbs would i have to delete so the BtW world is re-initialized ?
Regarding the Bots I found out the following: Using the py scripting, it is possible to access the avatar and its functions like llSetScale(). Sadly, i have not tried that yet, as a complete py noob i tried to implement a XMLRPCServer so the bots can be controlled from outside the server (and i have some strange problems with that, tried a borg pattern that works in normal python, but not ironpython ?!?). I also got one more general (or silly) question about the py script engine: Is it running on the opensim server or on the client? I think its the server, right (as i see the py logs there...) ? Regards, Paul On 27 Jul., 15:52, pedro <[email protected]> wrote: > Hi Paul > > 2 good questions: it sounds like your taiga installation goes to an > empty MySQL database, while the 0.5 server uses the sqlite database. > > About the bots: AFAIK they are based on meshes like an avatar, but i > would have to check too how to asign the mesh to the avatar. I think > there should be some descriptions on the realxtend website. > > On Jul 26, 11:06 am, paul <[email protected]> wrote: > > > Hi there, > > first post here.I have been playing around with rex for the weekend, > > so i am still not very knowledgeable about it, but i found it very > > interesting to start with. I am currently looking for an open source > > runtime for a research idea that involves a virtual underwater world > > with fish, so rexes default world beneath the waves was a great find. > > I have only been using rex using the provided bins (in their current > > versions) and started with the old rexServer 0.5 / non-naali combo > > first. In the second step i tried naali with the 0.5 server and was > > blown out of the water ;-) Graphically naali is really beautiful. > > The first problem arose when i switched to the taiga 0.1.2 server. > > Maybe its only a beginners mistake, but when i join the default > > region, i only get a water world with an island in the middle, not the > > one with the fisheaters and such. What content would i have to copy > > over to taiga to enable beneatch the waves? > > My second thing is rather a question. Today i started by checking out > > the rexBots.xml and the wiki pages "Content Scripting Python Bots" and > > "Setting up bots". So in my beginners understanding, i can control > > WalkTo(self,vDest), FlyTo(self,vDest) and RotateTo(self,vDest). I will > > check the py scripts for the one for the platypus bots. But can i also > > control other aspects of the bots? Like their size for example? And is > > there a good example of a bot controlling multiple entities (like a > > swarm of fish)? For the latter i imagine the ink blob thing might > > help, right? > > > If you can shed some insight on either point i would be grateful. > > > Paul -- http://groups.google.com/group/realxtend http://www.realxtend.org
