On Fri, Oct 8, 2010 at 2:38 AM, Toni Alatalo <[email protected]> wrote:
> http://www.youtube.com/watch?v=MOE_WNX05W0 (be patient the flight takes > a while :) > > we agreed to do this test already in April or May, but the one who we > figured would do this has been busy with other stuff, so has been > pending. > > requires opensim 0.7 so now that i had it running for other reasons > (added a http frontend to an image rendering service there, but that's a > topic for another post :) figured to do this to finally see how things > work out. > > worked out of the box, i didn't need to do anything. except disable ODE > 'cause it crashed. and i tested 10km * 10km first, but that ended up > with the terrain module creating a huge map image or something and > writing that to sqlite trashed my laptop so had to kill that process. > What changes did you do to use these big regions? If I remember correctly what we talked earlier, this requires to change RegionSize constant from OpenSim.Framework.Constants class. Is there now some configuration where to change this? > > couldn't put meshes there 'cause modrex doesn't work with 0.7 yet, but > with that and the new terrain entity-components in Naali now this should > become really usable (you can now put several terrain entities in one > scene/region in naali against taiga, and if not yet, later set their > size and resolution too). > It is true that not all of the ModreX features work on OpenSim 0.7.x, but meshes should be usable when changing to ModularRex client stack and connecting with OpenSim authentication. > > our plan has been to first test big regions and ensure that Naali > doesn't have artificial region size limits before possibly looking into > seamless continuous sl style multiregion support. i think for many > applications single big regions suffice, but there are of course others > where separate but for the user continous multiple regions are needed. > > ~Toni > Cheers, Mikko > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
