Yes this sounds very promising. On Fri, Jan 28, 2011 at 11:12 PM, Peter Steinlechner < [email protected]> wrote:
> That sounds awsome! Then blender would become a fullsize editor for > realxtend. > > On Fri, Jan 28, 2011 at 10:30 PM, Pablo Martin <[email protected]> wrote: > >> Hi! >> >> B2rex 0.7 has been released featuring import capabilities as well as >> specific character support. The import capabilities allow to browse >> scene objects directly from blender, update blender objects from >> realxtend and import whole realxtend regions into blender keeping the >> uuid link so objects can be synchonized back and forth. >> >> More information about the release at: >> https://sim.lorea.org/pg/blog/group:5/read/401/release-07 >> Specially, following pages of the manual detail the new capabilities: >> * https://sim.lorea.org/pg/pages/view/398/ (asset browser) >> * https://sim.lorea.org/pg/pages/view/400/ (character panel) >> >> For next release, I'll be focusing on real time synchronization of >> blender (to both naali and taiga) and realxtend, support for managing >> permissions, and adding support for blender2.5 and the new ogre exporter. >> >> Greetings!! >> >> Pablo >> >> >> > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
