Yes this sounds very promising.

On Fri, Jan 28, 2011 at 11:12 PM, Peter Steinlechner <
[email protected]> wrote:

> That sounds awsome! Then blender would become a fullsize editor for
> realxtend.
>
> On Fri, Jan 28, 2011 at 10:30 PM, Pablo Martin <[email protected]> wrote:
>
>> Hi!
>>
>> B2rex 0.7 has been released featuring import capabilities as well as
>> specific character support. The import capabilities allow to browse
>> scene objects directly from blender, update blender objects from
>> realxtend and import whole realxtend regions into blender keeping the
>> uuid link so objects can be synchonized back and forth.
>>
>> More information about the release at:
>> https://sim.lorea.org/pg/blog/group:5/read/401/release-07
>> Specially, following pages of the manual detail the new capabilities:
>>  * https://sim.lorea.org/pg/pages/view/398/ (asset browser)
>>  * https://sim.lorea.org/pg/pages/view/400/ (character panel)
>>
>> For next release, I'll be focusing on real time synchronization of
>> blender (to both naali and taiga) and realxtend, support for managing
>> permissions, and adding support for blender2.5 and the new ogre exporter.
>>
>> Greetings!!
>>
>>  Pablo
>>
>>
>>
>  --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org

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