On Thu, 2011-03-03 at 09:10 -0800, MasterJ wrote:
> hmmm i don't have chesapeak bay tundra server here

it's on the web -- but since the 1.0.2 installer you should have it as a
menu item in your start / programs menu.

otherwise you can run a server with that content from the commandline:
server.exe --file http://www.realxtend.org/world/lvm/lvm_full.txml

to play the games you need to connect to your server with a client --
just run viewer.exe without parameters (doesn't require the --storage
thing 'cause the assets are all on the web). you can run the server with
--headless to save resources if your compu is too weak to have both the
server and the viewer render the scene (the menu shortcut does
--headless --protocol udp, in which you must select udp in the viewer
login gui).


~Toni

> 
> On 23 fév, 17:38, Toni Alatalo <[email protected]> wrote:
> > On Feb 23, 2011, at 6:00 PM, fred thompson wrote:
> >
> > > As i was testing the brand new Tundra release 1.0.2 it's realy getting 
> > > nice now ! i've noticed a new demo ;) the "chesapeak bay tundra server".
> >
> > *ssh* i think the announcement of that project is due tomorrow (not by us) 
> > :p
> >
> > > My question is : how can some people could connecte on my server from the 
> > > outside ?,where  can i change the params like in a opensim.ini or region 
> > > .ini so that i can define the ports?
> >
> > the default port is currently 2345, and you can specify it with 
> > --startserver 6789 for the server executable. --help shows all the options. 
> > i don't think the server reads that from a .ini yet, would be nice to add i 
> > guess.
> >
> > > I'm since a few days building  a meeting plateforme for the rex community 
> > > ,a palce wher we could all meet shear etc ,i would be glad to start this 
> > > plateforme on the Ensad EN-ER servers to show you that as soon as 
> > > possible.
> >
> > great. btw the 1.0.2 build has the mumble module included too, unlike the 
> > previous of these 1.0 test builds.
> >
> > > Frederick
> >
> > ~Toni
> 


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