Wow guys, you really had a brainstorm this afternoon. Probably interesting things to come.
Ali: I had already commented out all the code in the files you mentioned, they did not cause errors. The big problems occurred with PythonScriptModule and PythonScriptInstance, because they refer a lot to stuff like Scene::Entity etc., and Scene is defined very differently now. Is 1.* going to be terminated completely now? Or developed in parallel? Of course I can use the versions I've compiled so far as a backup, but I think that there are others who have built a lot on 1.*, like people at the CIE that I visited a couple of months ago. Anyway, I'll wait for the official release then. Maybe someone else will need PythonScriptModule, too, and the project will advance. Have a nice holiday guys. On Jul 22, 8:08 pm, Jonne Nauha <[email protected]> wrote: > Actually we have discussed this with Jukka from Ludo (and with Toni for many > years moving sources to /src). What was discussed with Jukka before he left > for summer holidays was the SDK vs. app level split being more strict. I > have only done initial steps to do this separations. And I acknowledge that > after everyone gets back things might still change, so its been on my mind. > > The idea Jukka had was to move the application layer to a different repo, > that would then be fetched as a git submodule on top of the SDK, or even > just pointing TUNDRA_SDK_ROOT to the app layer build system (this would be > optimal imo). And the work I have been doing now supports all those > possibilities once we decide something concrete. > > P.S Yeah dont spend too much on code, have a nice holiday ;) > > Best regards, > Jonne Nauha > Adminotech developer > > On Fri, Jul 22, 2011 at 6:44 PM, Ali Kämäräinen <[email protected]>wrote: > > > > > > > > > The new math classes are not currently exposed to Python. The math classes > > are not QObjects, nor will be afaik. The QScriptBindings bindings generator > > (found in JavascriptModule) can be probably extended to generate Python > > bindings too. Whether they will be done using the decorator technique or > > not, I don't know atm. The shape of PythonScriptModule and bin/pymodules is > > horrible indeed, hear hear, and some major cleanup is needed. > > > I haven't paid much attention to the stuff that you have been working on > > the tundra2-wip branch as I'm currently on my summer vacation, but what I've > > glanced, there seems to be some good stuff happening there. But if I were > > you, I wouldn't spend too much of a time yet fully restructuring the whole > > project on my own as no other Tundra developer party have been consulted in > > any way on the matter, nor any meetings (irl or irc) have been held. So my > > advice would to hold your horses a bit, and it to start working on this > > matter later in August. > > > Grey skies, > > Ali Kämäräinen > > > -- > >http://groups.google.com/group/realxtend > >http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
