Hi Jonne,

Thanks for the link to the code. I will try to get a better handle on your
code pool but it has been quite a while since I have coded Windows. I agree
that message is a bit misleading and it is good to know it does not impact
the startup.

>From paragraph 2 I presume I am to edit the plugins.cfg file and make the
settings Toni gave me in the earlier post.

I have directX installed.

I will also remove the "--hide_benign_ogre_messages" from the plugins.xml
file.

Back with you soon on the results.

Warren

On Tue, Oct 18, 2011 at 1:26 PM, Jonne Nauha <[email protected]> wrote:

> That gui message is just the thing in main.cpp that gets printed and it
> spawns the cmd propmt for the --headless server. I think that message is a
> bit weird and should be propably just removed all together. can be found
> from
> https://github.com/realXtend/naali/blob/tundra2/src/Core/Tundra/main.cpp#L160
>
> Also the null render system should be always selected in windows when
> --headless is in start params, should not matter if Direct3D9 is in the
> plugin list or not. But it might crash though if you dont have directx
> installed on the machine. Full log to pastebin or someting would help to
> make better sense of the situation. Also remove <option name=
> "--hide_benign_ogre_messages" /> from
> https://github.com/realXtend/naali/blob/tundra2/bin/plugins.xml and add
> --loglevel debug to your startup params to get more detailed logs.
>
> Best regards,
> Jonne Nauha
> Adminotech developer
>
>
>
> On Tue, Oct 18, 2011 at 5:46 PM, Toni Alatalo <[email protected]> wrote:
>
>> On Oct 18, 2011, at 5:22 PM, Warren wrote:
>> > start Tundra.exe --server --headless --protocol UDP  --file C:\tundra
>> > 2. Fails after the following lines:
>> > Renderer: Initializing Ogre
>> > *-*-* Initializing Ogre
>> > *-*-* Version 1.7.3 (Cthugha)
>> > One of the output lines of code from Tundra reports we are trying to
>> > start Tundra as a Windows GUI and then proceeds to open a command
>> > prompt and then begins the startup.
>>
>> would using the nullrenderer help here?
>>
>> did it work just by editing Ogre's config, disabling the direct-x & opengl
>> plugins? like this in plugins.cfg
>> # Render systems
>> Plugin=RenderSystem_Direct3D9
>> Plugin=RenderSystem_GL
>> Plugin=RenderSystem_NULL
>>
>> to:
>> #Plugin=RenderSystem_Direct3D9
>> #Plugin=RenderSystem_GL
>> Plugin=RenderSystem_NULL
>>
>> i can test when am on windows at some point, now on a mac.
>>
>> i wonder what that 'start as Windows GUI' means exactly.
>>
>> > Warren
>>
>> ~Toni
>>
>> --
>> http://groups.google.com/group/realxtend
>> http://www.realxtend.org
>>
>
>  --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>



-- 
Warren Sheaffer
651-699-5006(h)
651-261-6669(c)

-- 
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http://www.realxtend.org

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