Thanks, Toni, I do need SkyX, so I plugged the Ogre PPA into my sources.lst and apt- got the needed bits no problems.
Hit a compiler error I am pretty sure is my home system running out of memory (an upgrade is way overdue and on my shopping list!). Will try at work tomorrow on a machine with a decent ammount of RAM, but from how far the compile got here, I am quietly confident. Regards and thanks, Glenn. On Feb 5, 6:02 pm, Toni Alatalo <[email protected]> wrote: > On Sat, 2012-02-04 at 21:47 -0800, glenalec wrote: > > I am trying to compile under Debian/Testing and am hitting a snag. Not > (...) > > Using build-ubuntu-deps.bash as a reference, I successfully got all > > the required packages installed and a good chunk of the compile went > > through. The error occurred at this point: > > That happens on ubuntu too with system Ogre - debian/ubuntu Ogres are > not found by the cmake stuff in SkyX, i don't know why really. Is in > tracker: "SkyX does not build on stock Ubuntu > 11.10"https://github.com/realXtend/naali/issues/320 > > We talked that can fix that in our copy of SkyX in the Tundra deps repo, > just need to make it find Ogre like Tundra itself does or somehow. > For graphical linux use i've been using a ppa for other reasons (to get > cg support) -- with that ogredev thing SkyX works, builds out of the > box. I think also for the Chiru folks which have recently switched to > using source builds Ogre, or? > > SkyX is of course totally optional, the quick fix is to disable it. On > server especially as there it is not used, is just a sky rendering > plugin. This is how that is done (copy-pasted from the issue comments): > > "As a workaround, can comment out all SkyX -related items in > build-ubuntu-deps.bash, and set ENABLE_SKYX to 0 in > CMakeBuildConfig.txt" > > (...) > > ~Toni -- http://groups.google.com/group/realxtend http://www.realxtend.org
