On Mar 16, 2012, at 2:30 PM, Glenn Alexander wrote: > tunnels under the terrain are important). I insert them into the scene by
tunnels sound very cool :) > hand-editing the txml file. Then tweak their location/size within the server is hand-editing somehow useful for you, or could the drag&drop of the mesh file to the scene work too? > worlds live (I think one of the Tundra devs is also a Blender dev, so they > appear to integrate quite well). yes i used to work on Blender dev before reX (was very happy to be in the team for Elephants Dream :) -- Brett has made that live integration (last stages were sponsored by Adminotech) and I've also studied it through. thank you very much in participating in the helping & sharing the info on what works for you! > Glenn. ~Toni > On Friday March 16 2012 22:29:44 Vaibhav Vaidya wrote: >> @Toni : >> >> Actually, I want to create a world which there is a large terrain, meshs, >> 3d models with animation and scripting, etc. I think blender won't be >> suitable for my requirements (haven't worked on Blender before). So, is >> there any other tool which has all these functionalities. Or is it possible >> to create such a scenario in Tundra?? Very Desperate to know about it.. >> >> ~Vaibhav >> >> On Fri, Mar 16, 2012 at 4:42 PM, Toni Alatalo <t...@playsign.net> wrote: >>> Vaibhav Vaidya <vaibhav.vaidy...@gmail.com> kirjoitti Mar 16, 2012 kello >>> 12:42 PM: >>> >>> Now, I am able to host the sample scenes over Tundra. I want to create my >>> own scenes. Is there any GUI interface to create a scene (or world) and >>> export it to a .txml file?? >>> >>> >>> Blender is one. >>> >>> ~Vaibhav > > -- > Sent from my Debian Linux box - http://www.debian.org > > My technology does what I want, not what some corporation wants. > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org