Hiii everyone,

I have 3D model of a building created in 3DS max. I use OgreMax plugin to
export the model to .mesh format. I drag n drop the mesh file to the scene.
It shows a pop-up 'Entity and Asset Import', I add content under default
storage. It takes few sec to upload assests. It shows the texture over the
mesh but once I log out and log in again the texture disappears.

I see the following errors on the console :

Error: AssetAPI: Asset "OgreMaterial", name "local://TempleAlpha.material"
transfer finished: but data size was 0 bytes!
Error: AssetAPI: Asset "OgreMaterial", name "local://TempleAlpha.material"
transfer finished, but no corresponding AssetTransferPtr was tracked by
AssetAPI!

There are a lot many of this kind (hopefully each corresponding to a
texture).

What does these errors mean? How they can be rectified?
Please help me with this..

Regards,
Vaibhav Vaidya

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