Hiii everyone, I have 3D model of a building created in 3DS max. I use OgreMax plugin to export the model to .mesh format. I drag n drop the mesh file to the scene. It shows a pop-up 'Entity and Asset Import', I add content under default storage. It takes few sec to upload assests. It shows the texture over the mesh but once I log out and log in again the texture disappears.
I see the following errors on the console : Error: AssetAPI: Asset "OgreMaterial", name "local://TempleAlpha.material" transfer finished: but data size was 0 bytes! Error: AssetAPI: Asset "OgreMaterial", name "local://TempleAlpha.material" transfer finished, but no corresponding AssetTransferPtr was tracked by AssetAPI! There are a lot many of this kind (hopefully each corresponding to a texture). What does these errors mean? How they can be rectified? Please help me with this.. Regards, Vaibhav Vaidya -- http://groups.google.com/group/realxtend http://www.realxtend.org
