Hii all,

I have created a scene using a few 3D models. Earlier I had a local
repository and client was loading all the models with textures but now I
have setup a web server and hosted all the assets to the server. Now, when
I launch the client, it loads few assets and then I see the following error
multiple times on the console:

Error: OGRE EXCEPTION(3:RenderingAPIException): Error creating texture: Ran
out of memory in D3D9Texture::_createNormTex at .\src\OgreD3D9Texture.cpp
(line 1109)

How can this be rectified?

~Vaibhav

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