Hi, and apologies for abusing the list for an off-topic shameless self 
promotion! I hope it is interesting enough :)

Our first mobile game Wizard Quest is now finally available world-wide in the 
iOS Appstore, for a special $1 price as a part of the launch campaign. See the 
website for more info, including gameplay videos etc: http://www.managiant.com/ 
(Mana Giant is Playsign's daughter company for game publishing).

It is a single player game (albeit with shared leaderboard) and 2d so does not 
utilize realXtend technologies currently. We are still planning on making the 
next version multiplayer (at least async, if not realtime (yet)) and looking 
forward to benefitting from the realXtend platform then. 

In fact as a part of the EU FI-WARE work we've made a minimal test game with 
the web client techs, a n-player Pong, which we use to verify that realXtend is 
fit for our arcade style action games. It is also documented as a tutorial for 
multiplayer game making, we'll get to publish that doc soon as it's now being 
reviewed by the EU project folks. So more info of that soon, for the impatient 
there's already a standalone single player + multiplayer peer-to-peer (with 
WebRTC) version on-line at 
http://playsign.tklapp.com:8000/PongThreeJS/Pong.html, video of that in 
https://www.youtube.com/watch?v=XR05_6kh5Dw and the codes in 
https://github.com/playsign/PongThreeJS (the port of the original proto to 
Tundra server & WebTundra client is in the 'ec' branch there, we'll put a demo 
of that up once get a public Tundra server hosted suitably). 

In the meantime iOS device owners please do enjoy our epic puzzle wizard spell 
action! (we've also tested Android builds but those are not ready yet)

Cheers,
~Toni

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