Hi,
the development of the "new" Tundra aka Tundra-Urho3D has reached a
significant milestone: it can run as a server for both native & Web
clients,  and it can run JavaScript code (including the Tundra "avatar
application") via the lightweight duktape JS engine. At this point it also
features basic scene & entity-component editor windows.

I have tagged the latest development version in the github repository as
3.0.0-prealpha.

The repository is available at https://github.com/realxtend/tundra-urho3d.

Build scripts exist for Windows (VS2010-2015 supported) and Ubuntu Linux.
Compiling for Android is also possible. However, at this early stage there
are no prebuilt binaries available.

For those unfamiliar with the Tundra-Urho3D project, it's a lightweight
reimplementation of the realXtend Tundra 2.x.x core without the heavy
libraries Qt and Ogre. Instead the MIT licensed, multiplatform Urho3D
(urho3d.github.io) game engine is used as the base framework and as the
renderer.

-- 
Lasse 嘱rni
Game Programmer
LudoCraft Ltd.


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