On Sunday 09 December 2007, Gregg Irwin wrote:
> I've always thought that we were 90% of the way there, since emacs was
> built on a Lisp engine that they had to write first. Cal Dixon wrote
> a console mode emacs engine, and James Marsden did some really cool
> stuff with View. I think it's doable, and I want a full REBOL
> environment but, to me, that means rethinking things, not just doing
> what other editors and IDEs do.
 :-) I'm all for an editor built on rebol, but I *do* use emacs as
 my editing and development environment - having developed a
 a major mode for rebol using elisp.

 There are many who turn up their nose at emacs - they get distracted
 by rumors of having to use keystroke "chords" and they roll their
 eyes at such a rumor and stop there. The truth is - emacs is the 
 most extendable editor/IDE in the freeware world IMHO and that is
 why I use it. Emacs "in the raw" is very difficult to learn, but many
 different skins can be built on top of it.

 In fact emacs *could* be the engine that drives a 
 fully endowed rebol IDE and the user (if he/she so chooses) would
 *never* have to press 3 keys at once. :-)

 Having said that, I'm not sure what a beast emacs would be on windows,
 I'm not sure that asynchronous communication with the binary works
 on Microsoft platforms and that is one of the things I really find     
productive.

tim
 


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