Hi, up to now I mostly used Rebol to handle some simple structured data. Now I
want to use datastructures to handle more complext data and there I have some
problems with. Please keep in mind that I'm an old C++ programmer and might not
have switched my mind to see datastructures the rebolized way.

Here is my test proggy:

Rebol[]

myobj!: make object! [
        name: string! 0
        note: string! 0
]

myobjects1: make hash! []
myobjects2: make hash! []

obj1: make myobj! [name: "Robert" note: "Rebol"]

; this is an obj1 reference
insert myobjects1 reduce [1 obj1]

; this is the value obj1/name
insert myobjects2 reduce [obj1/name 1]

; this is the value obj1/name
value: obj1/name

?? obj1
?? value
?? myobjects1
?? myobjects2

; changing the object obj1 and all of its references
obj1/name: "robert"

?? obj1
?? value
?? myobjects1
?? myobjects2

halt

As you can see, if I reference object-words, I get the value and not the
reference to the origianl value. For the C++ developer this means:

using obj1 somewhere gives me a pointer
using obj1/<some-obj1-member> gives me the value

How can I create datsstructures with objects if I can't get references to the
original object all the time? I want to have one single object being the base
and than use references to the object or parts of it all over my script. Any
idea?

IMO the concept of a get-path is missing. I would like to write:

value: to-get-path obj1/name

This should result in a reference to obj1/name and not the value.

--
Robert M. M�nch
IT & Management Freelancer
Mobile: +49 (0)177 2452 802
Fax   : +49 (0)721 8408 9112
Web   : http://www.robertmuench.de

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