How's the speed of your game? It can be imo hardly snappy, if you use so many faces in the display, no? :-)
Thanks, -pekr- James Marsden wrote: > Thanks for the tips Petr :) > > I got most of the memory recovered now - it seems that when you reset / > unset an object none of its member attributes / objects are sent to garbage > collection - especially in the case of large series of images like i am > using in my image-bank. These all had to be deleted manually before > resetting parent objects. > > eg: > while [(length? space-station/image-bank/images) > 0][remove > space-station/image-bank/images space-station/image-bank/images/1] > space-station: copy [] > recycle > > It would be nice if deleting the container removed all the contents rather > than having to fish through the contents and kill each one... > > :) > > James. > > -- > To unsubscribe from this list, please send an email to > [EMAIL PROTECTED] with "unsubscribe" in the > subject, without the quotes. -- To unsubscribe from this list, please send an email to [EMAIL PROTECTED] with "unsubscribe" in the subject, without the quotes.
