How's the speed of your game? It can be imo hardly snappy, if you use so many
faces in the display, no? :-)

Thanks,
-pekr-

James Marsden wrote:

> Thanks for the tips Petr :)
>
> I got most of the memory recovered now - it seems that when you reset /
> unset an object none of its member attributes / objects are sent to garbage
> collection - especially in the case of large series of images like i am
> using in my image-bank.  These all had to be deleted manually before
> resetting parent objects.
>
> eg:
> while [(length? space-station/image-bank/images) > 0][remove
> space-station/image-bank/images space-station/image-bank/images/1]
> space-station: copy []
> recycle
>
> It would be nice if deleting the container removed all the contents rather
> than having to fish through the contents and kill each one...
>
> :)
>
> James.
>
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