Hi all, There is a way how to "draw" directly into Rebol's face image using dll calls....I did a library wrapper for reading/writing/showing more than 200 image formats using xnview library...I'll release it soon. I think using this method we could even for show Direct3D/OpenGL.... output embedded in Rebol gui.
regards, Cyphre ----- Original Message ----- From: "Anton" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, August 02, 2002 2:53 AM Subject: [REBOL] Re: PC Uptime > How do we get a pointer to the rebol window frame > buffer from rebol? I don't think there is a way > in rebol. > However, that sparks an idea. You can probably > open your own "windows" window, then you can find > the pointer to its frame buffer. > > Anton. > > > While we are on the subject of using Windows calls to do fancy stuff . . . > > anyone tried "wrapping" the DC (Device Context?), SetPixel and FreeDC > > routines to enable direct pixel manipulation. I don't know enough > > about the > > Windows API set myself but was told by a C programmer type that > > these three > > would be a good start for fast drawing on large faces. Comments? > > > > Regards, > > > > Ashley > > -- > To unsubscribe from this list, please send an email to > [EMAIL PROTECTED] with "unsubscribe" in the > subject, without the quotes. > > > -- To unsubscribe from this list, please send an email to [EMAIL PROTECTED] with "unsubscribe" in the subject, without the quotes.
