I am not a mac person for a long time,
but I found with a little searching a
shareware program that does what you need.
Go here for "Default App":
http://www.merzwaren.com/da/
Near the bottom of this page, it has
an option "Use File Extension Mappings".

See if it works for you.

I got there via this programmer's site:
http://www.tempel.org/macdev/

Anton.

> The file Type and Creator for Rebol View does not appear to be registered
> with Apple.
> I have written many Rebol View scripts for OS9.x and Windows, but
> have never
> been
> able to "Double Click" on any Rebol script to activate it. (This is on any
> non OS/X).
> I have always used the rebol desktop to initiate a rebol script on a Mac.
> This is one of the reasons I have used Applescript in many instances
> because, most Mac
> users only know how to "Double Click".
> If anyone knows of an existing file Type and Creator for non-OS/X, life
> would be much
> simpler. (Yes Rebol is far more efficient than Applescript!)
>
> Regards,
> Albert Geluk
> ----- Original Message -----
> From: "Joel Neely" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, August 27, 2002 7:42 AM
> Subject: [REBOL] Re: Can't double-click rebol scripts on iMac
>
>
> > Hi, Gabriele,
> >
> > Gabriele Santilli wrote:
> > >
> > > JN> Mac files are usually exchanged across the 'Net using a tool
> > > JN> such as Stuffit, which creates a single data file containing
> > > JN> all of the necessary components:
> > >
> >
> > And, of course, before Stuffit there was BinHex...
> >
> > >
> > > So  it's  not a big deal, as long as you --- the developer ---
> > > can tell  MacOS  that  that  file should be opened by REBOL and
> > > not by your  editor. What's the problem for the user?
> > >
> >
> > I assume your talking about the scenario where a "developer" writes
> > a script and gives it to a "user" who is expected to double-click
> > on it to run as needed but not expected to modify the content of
> > the script file.
> >
> > I'm running OS/X on my iBook, so I don't have ready access to try
> > an experiment on older (non-X) MacOS versions.  The key questions
> > would be:
> >
> > 1)  What is the creator/application code for REBOL/Core?
> >
> > 2)  Is there a different creator/application code for /View?
> >
> > 3)  If someone uses a utility to change the creator code for a
> >     file of type "TEXT" from whatever editor created it to the
> >     creator code for /Core or /View, will REBOL (either version)
> >     know to DO that file once launched?
> >
> > 4)  If REBOL (either /View or /Core) creates a file, what creator
> >     and type codes will the directory contain for that file?
> >
> > If anyone has ready access to a non-X MacOS with a utility such
> > as BBEdit (which can manipulate creator/type codes), the above
> > could be answered fairly quickly.
> >
> > If the answer to (3) is "Yes", and the answer to (4) is that the
> > creator is set to the appropriate version of REBOL and the type
> > is left as something else that REBOL will accept per question (3)
> > then a REBOL one-liner could be written to
> >
> > a)  read a specified text file (assumed to be a script)
> > b)  write it to another name (implicitly marking it with REBOL
> >     as the creator)
> >
> > and the output would cause REBOL to launch and run when double-
> > clicked.
> >
> > Needless to say, all of this is speculative, contingent, and
> > disclaimered six ways from Sunday... ;-)
> >
> > -jn-
> > --
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> > subject, without the quotes.
> >
> >
>
>
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