I am not a mac person for a long time, but I found with a little searching a shareware program that does what you need. Go here for "Default App": http://www.merzwaren.com/da/ Near the bottom of this page, it has an option "Use File Extension Mappings".
See if it works for you. I got there via this programmer's site: http://www.tempel.org/macdev/ Anton. > The file Type and Creator for Rebol View does not appear to be registered > with Apple. > I have written many Rebol View scripts for OS9.x and Windows, but > have never > been > able to "Double Click" on any Rebol script to activate it. (This is on any > non OS/X). > I have always used the rebol desktop to initiate a rebol script on a Mac. > This is one of the reasons I have used Applescript in many instances > because, most Mac > users only know how to "Double Click". > If anyone knows of an existing file Type and Creator for non-OS/X, life > would be much > simpler. (Yes Rebol is far more efficient than Applescript!) > > Regards, > Albert Geluk > ----- Original Message ----- > From: "Joel Neely" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, August 27, 2002 7:42 AM > Subject: [REBOL] Re: Can't double-click rebol scripts on iMac > > > > Hi, Gabriele, > > > > Gabriele Santilli wrote: > > > > > > JN> Mac files are usually exchanged across the 'Net using a tool > > > JN> such as Stuffit, which creates a single data file containing > > > JN> all of the necessary components: > > > > > > > And, of course, before Stuffit there was BinHex... > > > > > > > > So it's not a big deal, as long as you --- the developer --- > > > can tell MacOS that that file should be opened by REBOL and > > > not by your editor. What's the problem for the user? > > > > > > > I assume your talking about the scenario where a "developer" writes > > a script and gives it to a "user" who is expected to double-click > > on it to run as needed but not expected to modify the content of > > the script file. > > > > I'm running OS/X on my iBook, so I don't have ready access to try > > an experiment on older (non-X) MacOS versions. The key questions > > would be: > > > > 1) What is the creator/application code for REBOL/Core? > > > > 2) Is there a different creator/application code for /View? > > > > 3) If someone uses a utility to change the creator code for a > > file of type "TEXT" from whatever editor created it to the > > creator code for /Core or /View, will REBOL (either version) > > know to DO that file once launched? > > > > 4) If REBOL (either /View or /Core) creates a file, what creator > > and type codes will the directory contain for that file? > > > > If anyone has ready access to a non-X MacOS with a utility such > > as BBEdit (which can manipulate creator/type codes), the above > > could be answered fairly quickly. > > > > If the answer to (3) is "Yes", and the answer to (4) is that the > > creator is set to the appropriate version of REBOL and the type > > is left as something else that REBOL will accept per question (3) > > then a REBOL one-liner could be written to > > > > a) read a specified text file (assumed to be a script) > > b) write it to another name (implicitly marking it with REBOL > > as the creator) > > > > and the output would cause REBOL to launch and run when double- > > clicked. > > > > Needless to say, all of this is speculative, contingent, and > > disclaimered six ways from Sunday... ;-) > > > > -jn- > > -- > > To unsubscribe from this list, please send an email to > > [EMAIL PROTECTED] with "unsubscribe" in the > > subject, without the quotes. > > > > > > > -- > To unsubscribe from this list, please send an email to > [EMAIL PROTECTED] with "unsubscribe" in the > subject, without the quotes. > -- To unsubscribe from this list, please send an email to [EMAIL PROTECTED] with "unsubscribe" in the subject, without the quotes.
