well I was thinking of that as a possible future project, first to collate all functions already mapped, then to map the rest of them, I found your implementation of drag+drop, although I couldn't get it to work earlier at work (will look at it again in the morning) and I found someone's implementation of ShellExecuteA, not sure if that's yours or someone elses. haven't check it out yet.
Of course once one has ShellExecuteA a lot of the other functions can be faked. for example the methods of the Shell object. > > Hi Bryan, > > b> Did anyone ever do anything for calling shell32 with Rebol? > > Do you mean calling *any* function in shell32.dll or calling a > particular function (i.e. ShellExecuteA)? > > Yes on the former, and "maybe" on the latter. :) That is, I haven't > mapped *all* the functions in shell32, but I have done some. > > -- Gregg > > -- > To unsubscribe from this list, just send an email to > [EMAIL PROTECTED] with unsubscribe as the subject. > > -- To unsubscribe from this list, just send an email to [EMAIL PROTECTED] with unsubscribe as the subject.
