Using the BallControl demo with 0.4, when a second client is connected
it doesn't receive the properties of the shared object. Moreover, if
it disconnects, changes the SO and then reconnects it will send the
changes to the first client. This is different than what it used to be
in 0.3, and what seems more logical. I haven't used FMS or FCS before,
but sending the entire object on connect seems logical (for chat
history lines, for example). Any idea what happened and which behavior
is correct?

Regards,
GK

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