Yes that's right.
There is a way to change the chunk size.
We have not tried adjusting it yet.

- Luke

On 5/20/06, Saurav Mohapatra < [EMAIL PROTECTED]> wrote:
hi,
 
As far as i know the packets larger than 128 bytes have to be chunked..
 
 
say you have a 258 byte packet data to send
 
it is sent as
 
HEADER_NEW
128 bytes
HEADER_CONTINUE
128 bytes
HEADER_CONTINUE
2 bytes
 
 
are you sendin the data chunks larger than 128 bytes like this???
 
regards
Saurav
----- Original Message -----
Sent: Wednesday, May 17, 2006 2:11 PM
Subject: Re: [Red5] Red5 to C - RTMP Packets - Client connection broke


Hi Red5 Developers,
 
i try to translate the red5 java code  to a C unix version.
 
The RTMP handshake is working and i am now ready to send a flv stream.
I have the problem that while delivering RTMP packets, the client (flash player)
unexpectedly closes the connection if i send too much data at one.
I implemented some kind of bandwidth shaping that keeps the flash
client streaming. is there a need for special bandwidth handling with
RTMP? How i need to send data to the flash client in order to have
the client not closing the connection?
 
Thanks for any help and for the great red5 app!
 
Regards
Tom, Germany


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