Virces wrote:
> what i can't do is write the server code and the
> client code to stream the video ?
Ok, I'm gonna post an explaination paper on essential Red5 server-side
handlers and so forth in a couple of days.
> In the client, how do i attach the video from the
> camera to a video component and how to send it to the
> server ?? And how to recieve it ?
> In the server, how do i have to do to reviece the
> stream and then, broadcast it back ?
It's being done automatically. You can intercept the stream.
To start broadcasting use smth like this:
trace( "Available cameras: " + Camera.names );
var nc:NetConnection = new NetConnection();
nc.onStatus = function( status:Object )
{
trace( "onStatus code : " + status.code );
}
var ns:NetStream = new NetStream( nc );
ns.attachVideo( Camera.get() );
ns.publish( "myWebcamStream", "live" );
pass "record" instead of "live" to record the stream
You can playback that stream like this:
var nc:NetConnection = new NetConnection();
nc.onStatus = function( status:Object )
{
trace( "onStatus code : " + status.code );
}
var ns:NetStream = new NetStream( nc );
// Attach streaming video to Video object on Stage
videoObject.attachVideo( ns );
ns.play( "myWebcamStream" );
Go ahead and download FMS documentation. It's information on client side
is absolutely the same for both FMS and Red5 as long as the FP API
doesn't change... ;)
>
> i clicked your page but i don't understand Russian :P
Sometimes I even can't understand it myself... No, really, such a rich
language... :)
--
Michael "Antares" Klishin,
http://www.novemberain.com || mailto:[EMAIL PROTECTED]
"We are able to enable people to use Flash where it's useful. It's not
all or nothing. You can mix and match."
-- Kevin Lynch
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