Vanessa wrote: > I am so excited about the Red5 server I set up...
We're excited Red5 makes girls excited!! :-) > However, is there anyway I can store the file on user's local temp > file and replay it before we send the captured file to streaming > server? There's no way to save anything but serialized AS objects in SharedObjects. It's Flash security policy and has been made to prevent saving of malicious code for sake of later execution. If you want to create a "preview before save" option you can stream it to server in "live" mode, start recording manually with org.red5.server.api.stream.IClientBroadcastStream#saveAs method, then pass filename back to the client. When user wants to have a look at the preview, play it back (you passed saved stream name, remeber that?) and if user clicks "Delete" just remove the file at server-side with a call to application method. I.e. it doesn't matter where you store the stream. The only difference is how you call the delete action. If you can't save it locally but still can save and remove @ server side, now what? Go ahead. Hope this helps. -- Michael "Antares" Klishin, http://www.novemberain.com || mailto:[EMAIL PROTECTED] "We are able to enable people to use Flash where it's useful. It's not all or nothing. You can mix and match." -- Kevin Lynch _______________________________________________ Red5 mailing list [email protected] http://osflash.org/mailman/listinfo/red5_osflash.org
