No, you don't need flash, but it is by far the easiest and it uses a codec suited to low-bandwidth for up-streaming, which is a common situation at home-users. For a standalone client, you need to build by yourself: 1: the capturing from the audiodevice 2: the encoding to mp3 3: packaging into RTMP and up-streaming to the server.
I you want to take this route, I assume you are familiar already with the toolkits helping you with 1) and 2). For 3), several people seem to have done it, the only available source code I am aware of is at dimdim.org (and it's not audio, but that shouldn't matter) On 10/29/06, Andrew Spratley <[EMAIL PROTECTED]> wrote: > Hi, > > I'm a little confussed about exactly how to send live audio to red5. > > >From what I understand you can use flash player to capture a mic input > and use net.connect(). But this is a bit limiting for somethign that > needs to be robust enought for continuous use, and to be configured. > > Is there a stand alone client that can stream live audio to red5? I > saw that on2 has a live braodcaster api but this seems to mainly be > focused at people who want a good video codec. It there anything > available for just audio (mp3)? > > Following on from this. What is needed to replicate the comunication > between flash player and red5 to open a session and send data to the > server? > > Andy > > > > -- > Andrew Spratley > > _______________________________________________ > Red5 mailing list > [email protected] > http://osflash.org/mailman/listinfo/red5_osflash.org > -- Roberto Saccon _______________________________________________ Red5 mailing list [email protected] http://osflash.org/mailman/listinfo/red5_osflash.org
