Hi Martin,

Looks like great stuff. I did notice though in a quick scan of your  
code that you load from a file with a .kfcache extension and write to  
a file with a .Red5cache extension. Also might be beneficial to add a  
check in the loadKeyFramesCache method to do a comparison of the  
lastModifiedTime of the cache file and the flv file and if the flv is  
newer delete the cache so it can be re-created.

Thanks again for the code.

--Dan--


On Nov 16, 2006, at 4:08 AM, Martin Schipper wrote:

> Hi guys,
>
> First of all I like to say I don't read all the posts here. So  
> maybe someone has already posted a patch... If not; here is one :)
>
> Earlier I posted a problem I encountered while serving 'large' FLV  
> files and files with the same filenames in different paths.
> The problem is the cache mechanism and the new ByteBuffer  
> implementation. As I wrote then, maybe it's just not a good idea to  
> 'cache' the whole FLV in heap mem... maybe it's an idea to leave  
> the caching to the OS (unless it's a small and often played file,  
> like a banner ;)).
>
> To fix the problems I patched the FLV and FLVReader class so it  
> doesn't cache anymore and it doesn't 'allocate' the MINA  
> ByteBuffer. Furthermore I added a file-based caching mechanism for  
> the KeyFrame Meta-info (FLVReader) so it doesn't 'scan' the whole  
> file every time.
>
> The patch is tested by playing a 300MB FLV via a bandwidth capped  
> NFS share, it plays well and it uses only 7MB from the 16MB heap (- 
> Xmx=32m and -Xms=16m).
>
> Since you guys did all the great work I whould like to share the  
> patch and hope you can use it (or at least the idea).
>
> Greetz,
>
> Martin Schipper
>
> p.s. I patched upon SVN version 1535
> p.s.2 Maybe attachments don't work in this list so I'll also put  
> them online at: http://www.dbcorp.nl/red5/


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