Looking at my logs I'm receiving some exceptions when the pause command is called with a null argument which some players seem to do. In changeset 1519 I notice the code that seems to handle these instances was commented out. Is there any harm to turning this back on or was it disabled due to another issue?
Thanks, --Dan-- _______________________________________________ Red5 mailing list [email protected] http://osflash.org/mailman/listinfo/red5_osflash.org
