Any updates on the 12 streams limit per client bug? From my own
testing, the bug is for both broadcasted and played back streams. Even
after the stream has been deleted ( from client side by using ns.close
),  and the deleteStreamById() function was called, the stream will
still "count" towards the 12 stream limit. So it is not a 12
concurrent stream limit per Client.

When I tried to set the max_streams variable beyond 12 in the
RTMPConnection file, it simply crashes the server when I go beyond 12
streams.

Any workarounds to this ( other than initiating a new connection every
time I want to broadcast a stream which is very ugly ).

This feature is really broken and prevents me from using red5 for the
kind of voice chat application that I'm working on, back to FMS.

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